Here's two little sculptures on which I've been working lately. Most of the modeling work was done in Zbrush, and the rendering, lighting, and texturing was done with Maya and Photoshop.
I'm a canadian multi-disciplinary artist, epicurian and all-around dork, working full-time as a 3D animation teacher in a tiny private college. When I'm not wasting my free time on the internet or gaming, I like to make stuff and learn stuff, with an emphasis on creepy, weird or unusual things.